Hey! I'm OLIVER
I'm a graduate software and games programmer with a First Class BSc (Hons) in Computer Games Programming from Kingston University. I build across games and application software — from Unreal and Unity prototypes to production-style tools in C#, .NET, TypeScript, and Node.js.
Recent work includes GeoLingo (a Duolingo-style geography platform), Coverage Lens (a serverless news dashboard), The Cut (a movie ranking app), Sol (a voice-first language tutor), and algorithm-heavy desktop tooling (Word Search Studio). I care about clean architecture, polished UX, and shipping projects end to end.
What I Do
- Games Programming
- Software Engineering
- Full-Stack Development